On Thanksgiving morning, I was toying with the idea of playing a game, perhaps another Snorin scenario. My eyes noticed a bag of 1 inch wooden squares and suddenly inspiration struck. Instead of cards for my pocket dungeon game I could make counters using those wood squares.
I began feverishly working and came up with a prototype.
By the way, I'm now calling it Micro Dungeon because there is a published game called Pocket Dungeon.
The Game Boards
I used two pieces of cardboard for the game boards.
Left
This is a wound tracker. I have 3 markers - one each for a warrior, a mystic (wizard or cleric), and a monster.
Right
This is the dungeon. It consists of 6 encounter areas displayed in a pyramid fashion. The boss will be the rightmost area.
The first area on the left is the entry area. There will be no encounter there.
The Counters
I made several counters based on The Goblin Horde Micro Chapbook. I added an extra counter (just off the board) - a trap. I can use this in lieu of a monster if I wish.
The counters include the basic monster stats - Combat Value (CV) and hit points (hp). For the most part, the images come from sets created by Okum Arts. I rather like the cartoon style.
Potential Problem?
It took me a while to create, print, and mount the counters. This may be a problem if I want to make new dungeons with different monsters.
I see 2 solutions to the problem.
- Find a more efficient way to create the counters.
- Use generic counters with a cross reference to a monster key. I would probably put the key on an index card.
Let me run a game before I make any decisions.
No comments:
Post a Comment