Space Campaign
It started in a very innocuous manner; I was just clearing up some books from my coffee table. I caught a glimpse of one out of the corner of my eye. For a second, I thought it was one of my Ace of Aces booklets.
It wasn't, but I got a hankering for some air combat. Then I started thinking about a new campaign. Then I remembered that Voidfighter had a bunch of scenarios. Then I started thinking about a space combat campaign. Then I remembered that I have no starfighter counters. And that's where I am now.
It wasn't, but I got a hankering for some air combat. Then I started thinking about a new campaign. Then I remembered that Voidfighter had a bunch of scenarios. Then I started thinking about a space combat campaign. Then I remembered that I have no starfighter counters. And that's where I am now.
Fantasy Wargame
I'm not exactly sure how I went down this path. I guess I was thinking of games to play with my fantasy LARP group when the weather is too bad for sparring.
I'd like a game that fits in a small space, perhaps 2 ft square, and can be played in an hour or so. Fantasy theme, naturally. Perhaps use counters instead of miniatures.
A number of ideas ran through my head - HoTT (expensive!), Battlelore (also expensive and OOP I think), The Portable Wargame (need to tweak the ancients version for fantasy). I also looked into Fantastic Battles (looks like it uses individually based figures unfortunately) and a couple of other games. Right now, I'm still pondering options.
Like many of my manias, I think these will fade away soon without any progress.
No comments:
Post a Comment