I pre-ordered Voidfighter and I received it on my Kindle this morning.
Anticipation, But Why?
I have eagerly anticipated this game since I pre-ordered it a couple of months ago. Which is odd considering that this game does not fit into my current gaming preferences.
A couple of features that go against my preferences:
- Big (for me) board - Recommended for a 3' by 4' space. I don't have a space that big.
- Multiple dice types - based on a ship or pilot's rating, players roll 2D4 up to 2D12. I typically hate "groping for dice" mechanisms.
Usually, these characteristics would be enough for me to reject a set of rules.
So why was I so excited about this? A few reasons:
- I read that it had a campaign system. VERY interested
- Miniatures agnostic - can use any ship models
- Simple movement rules but with special maneuvers to add some spice
- Perhaps I could introduce it to my summer gaming group
Does It Measure Up?
I have not read the rules completely. I have merely been scanning it so far. But I like what I see.
- Movement is simple and should be easy to teach if I want to introduce it to my gaming group
- The campaign system (my initial draw) seems very playable
- LOTS of scenarios (12 in fact)
- LOTS of ships stats plus rules to make your own
So that's my very early first impressions, I'll post more as I delve deeper.
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