It all started when I was looking for something to read on my Kindle and I came across this.
Rules
I created some simple rules at one point but now I can't find them. So I went searching.
I'm looking for something incredibly simple, with maybe 1-2 die rolls per pass. It would be nice to have a little decision making. I also want something that will allow a character to develop skill over time. Here are some under consideration.
- Full Tilt - very easy albeit no campaign mode.
- Atteint! - from Alan Saunders aka Kaptain Kobold
- Joust: Heroes of the Lists - a THW title - not a fan of the THW mechanics but they often have good campaigns.
- To Cry a Joust - picked it up years ago. Seems simple. Also includes some paper miniatures.
I've taken cursory looks at the above. Right now, Full Tilt seems simplest. I would just need to create a campaign or import one from some other rules.
Campaign
Speaking of campaigns, I developed a simple one a few years ago. I lost the rules I used for the jousts but I still have the campaign rules.
The campaign follows a young knight trying to make a name on the tournament scene. He can participate in up to 4 preliminary tournaments. Making the semi-finals (requiring 2 wins) gets him an invitation to the regional finals. Making the semis there results in an invitation to the grand championship.
I tried it out using some extremely simple rules (1 die roll, no modifiers). Here is a season with Ser Gervaise (using this Knight Name Generator).
- Preliminary One - gets knocked off his horse in his first joust.
- Preliminary Two - makes it to the finals before losing 5-1. Still, he earns a ticket to the regional finals!
- Preliminary Three - he continues to joust to hone his skill. Alas, he loses the first joust.
- Preliminary Four - to the finals and victory!
- Regional - he wins his first joust. In the second, he is tied 3-3 after two passes, In the third and final pass, he misses but his opponent strikes him in the head. Gervaise loses 5-3 and his season ends.
Not a bad start. Two finals, one tournament win, and a trip to the regionals. Let's see how he does next season!
The entire season only took about 10 minutes. A season will likely take a bit longer as I add complexity.
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