Saturday, October 12, 2024

Now I'm Thinking RPG

Distractions
Before I get into today's topic, let me just give a quick update. I have not been doing much gaming because my other hobby, LARP, is keeping me busy. My group got a bunch of new recruits lately and I have been prepping games for them. I am even running a small event today.

Skirmish Thoughts
In my last post, I mentioned that I lack tokens to use for skirmish gaming. I dabbled with creating some generic counters but got no further than this.

Generic skirmish counters

I'm also looking for rules to use to run a campaign. This has given me some reading material, but I'm not sold enough on any to try them out. Anyway, this has led me to ponder RPGs.

My Stalled RPG Campaign
For some time I've been running a solo RPG using my Micro rules and the Dragons of Icespire Peak  campaign. Ser Killian and his companions have completed several adventures (detailed on my old blog), but I have not run a session for him since March. 

So what happened? A couple of factors have stymied me.
  • The latest adventure is just kind of boring. There isn't much variety in antagonists, which does not transfer well to my solo-style adventures.
  • I ran into a problem with the rules. My level 4 characters were fighting level 1 orcs. Should be a pushover, right? Nope - the orcs were trashing them. The problem came with my armor rules. The orcs had medium armor, which deducts from the damage rolls. Combined with my bad dice rolls, my characters just could not damage them. I realized that this is a serious flaw with my rules.
As a result, I just have not played any RPG sessions.

Solutions
As I was pondering skirmish gaming lately, my mind turned to RPGs. I then had a couple of ideas.
  • Fix the adventure - perhaps I'll change it from a haunted house to a haunted grove. Some of the encounters will make more sense.
  • Add damage bonuses - Right now, I give an attack bonus for being a higher level than the enemy, I think I also should give some kind of damage bonus.
I hope to try out my solutions soon.

No comments:

Post a Comment