Friday, September 5, 2025

Ground Attack

The Next Chapter of the Drake's Dragon's Campaign

The Dragons receive orders to destroy an enemy ground convoy. Drake, Hartley, and Palmer go on the mission, flying Goshawks.

The Mission
With Hartley and Palmer flying cover, Drake makes a pass at the convoy. He misses.
No photo of turn 1.

As Drake pulls up from his attack run, an enemy Cobra appears out of the heavy cloud cover and gets on his tail. Palmer also finds himself tailed. Fortunately, the enemy gunnery is bad. Our heroes are unscathed.

But the Cobra stays on Palmer's tail and damages him. Hartley rushes to help Drake. In the cloud cover, neither Hartley or his target can get a good shot.

Palmer escapes. With a little tricky flying, Drake ends up on his erstwhile pursuer's tail.

Drake damages his foe. Hartley now has a bogie on his tail.

But he shakes him and makes an unsuccessful pass at the convoy.

Pulling up, Hartley is exposed to a Cobra attack. Bullets rattle his Goshawk but do no significant damage. I fished out some yellow tokens to use a rattle markers. Drake unsuccessfully chases his quarry.

By this time, the convoy gets away. Drake orders a return to base.

Aftermath
  • Each side had one damaged aircraft. But, the Dragons failed to do any damage to the convoy. Count this as a defeat.
  • This means that the Dragons are 1-2 in the campaign.
  • I added some rules for cloud cover.
    • Roll a D3 for number of clouds.
    • Before firing, an attacker needs to roll to see if clouds obscure the shot. Roll greater than the number of clouds to get a clear shot. Otherwise, there is a -1 penalty to the attack.

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